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How to Design a Christian-Themed Game

By andygeers On June 7, 2011 · Leave a Comment

Somebody pointed me towards this article on How to design a Christian-themed game recently. Admittedly it’s focussed on board games rather than video games, but a lot of the principles are still very relevant.

A lot of his thinking seems to gel quite closely with stuff I’ve said previously. In particular, he picks up […]

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Why Video Games Are Easier Than Real Life

By andygeers On June 3, 2011 · Leave a Comment

This morning a friend sent me a link to an interesting little piece by the London Institute for Contemporary Christianity on the topic claiming that “computer games are reshaping reality for the masses”. Here’s a quote:

What’s the appeal? It boils down to this: when it comes to our current existence, video games are […]

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Character Closeups

By andygeers On June 2, 2011 · Leave a Comment

Here’s a little sneak preview of what I’m experimenting with at the moment: character closeups.




The characters are absolutely central to the whole experience of a game like Ebenezer, so I really want to be able to show them up close and personal whilst they’re talking.

Closeups present […]

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How the Medium Changes the Message

By andygeers On April 13, 2011 · Leave a Comment

Amusing Ourselves To Death

I’ve recently read “Amusing Ourselves to Death” by Neil Postman, a fascinating book from 1985 about the effects of television on American culture and the nature of public debate. In the book, Postman argues persuasively about how the medium used to convey a message always has a profound […]

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Christian Game Developers Conference 2011

By andygeers On April 2, 2011 · 1 Comment

Registration is now officially open for the Christian Game Developers Conference 2011, held from July 7-9 at George Fox University near Portland, Oregon.

I’m all signed up and really looking forward to attending this year. I’ve kept my eye on this conference for a few years now, and it looks like for this 10th […]

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Raising the Dead Through Preaching

By andygeers On March 16, 2011 · Leave a Comment

Last week I blogged about my convictions regarding human nature and the state of the human heart, saying that I don’t believe the evidence supports the claim that we’re fundamentally good. After looking at Jesus’ words in Mark 7, I said this:

“Our hearts are […]

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What Game Developers Think About the Bible

By andygeers On March 12, 2011 · 1 Comment

A few weeks I conducted a survey on what game developers think about the Bible. I posted it to a few places around the net, including Gamedev.net where the thread rumbled along for almost three weeks. Somebody even went to the trouble of setting up a new account in the name of God […]

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Can Education Save Humanity?

By andygeers On March 9, 2011 · 1 Comment

As a race, we can be pretty optimistic at times. Thousands of years of history tell the sorry story of a species bent on acting in our own interests – selfishly serving ourselves without regard for the consequences for other people. Wars, genocide, social inequality, […]

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Video Games About Biblical Poetry

By andygeers On March 7, 2011 · 2 Comments

Which Biblical Genres Are Suitable For Teaching Through a Computer Game?

When I originally came up with the idea of making a video game as a means of teaching a passage from the Bible, I’d been playing all of the old LucasArts point & click adventure games using ScummVM. This kind of […]

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Interview a Christian Game Developer: Jeff Spicer

By andygeers On March 5, 2011 · Leave a Comment

Over the next few months I’m hoping to run a few interviews with various game developers out there who are Christians. This first one is with a friend of mine called Jeff Spicer from Idaho.

1. Tell us a bit about yourself and what you’re developing?

I’m a Son, husband, dad, Christian and […]

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