This is our inaugural Old Testament Adventures podcast, which I hope may become a semi-regular feature discussing the ups-and-downs of developing our Old Testament graphic adventure game, “Ebenezer“. We’ve none of us done this before, so it takes us a few minutes to warm up, but we tackle some really important and interesting issues […]
What was so special about Monkey Island 2?
Well, if you haven’t heard the news already, LucasArts are releasing a special edition remastered version of Monkey Island 2: LeChuck’s Revenge. Originally released in 1991, it is regarded by many fans as the greatest of the Monkey Island games, and perhaps even one of the […]
It’s pretty old, but I’ve just come across a fantastically well-written article on Christian Video games by Ryan Henson Creighton over at Untold Entertainment. Here’s a choice quote:
There are many great philosophical questions that come part and parcel with Christianity, chief among them being the problem of pain (how can […]
Some Initial Impressions of Using Unity iPhone
For a while now I’ve wanted to develop a version of my Old Testament adventure game for the iPhone / iPod Touch using the Unity game engine. But it requires so much initial upfront investment that I’ve been endlessly putting off the decision, particularly since […]
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