I’m trying to get a feel for the overall game development landscape in terms of what game developers believe about the Bible. To that end I’ve put together a survey. If you are a game developer of any kind (hobbyist, professional or anywhere in between) then please consider […]
“We all serve one master. One king. And his name is… gaming. FOREVER MAY HE REIGN!” Kevin Butler (the character from Sony Computer Entertainment’s recent marketing campaign) during this year’s E3 conference
Sound familiar?
This is the third episode of the Old Testament Adventures Podcast, discussing the development of my Old Testament adventure game, Ebenezer. It’s just under 45 minutes long.
Show Notes Scheduling The next goal for the project is to get some users to test it We discuss ways of avoiding the danger that […]
This is Episode 2 of our podcast where we talk about the development of Ebenezer, my Old Testament adventure game. You can leave comments using the Facebook widget at the bottom of the entry page for this blog post. Episode 1 can be found here.
The show is about 55 minutes […]
This week, Kotaku have been running a fascinating series of articles on religion in video games, a subject which is naturally close to my heart. I was particularly interested when the author expressed their sense of how unfulfilling it ultimately proved to “play God”, and how the genre of ‘the God-game’ (such as Populous […]
This is our inaugural Old Testament Adventures podcast, which I hope may become a semi-regular feature discussing the ups-and-downs of developing our Old Testament graphic adventure game, “Ebenezer“. We’ve none of us done this before, so it takes us a few minutes to warm up, but we tackle some really important and interesting issues […]
It’s pretty old, but I’ve just come across a fantastically well-written article on Christian Video games by Ryan Henson Creighton over at Untold Entertainment. Here’s a choice quote:
There are many great philosophical questions that come part and parcel with Christianity, chief among them being the problem of pain (how can […]
Some Initial Impressions of Using Unity iPhone
For a while now I’ve wanted to develop a version of my Old Testament adventure game for the iPhone / iPod Touch using the Unity game engine. But it requires so much initial upfront investment that I’ve been endlessly putting off the decision, particularly since […]
I’m experimenting with recording a few videos with me just chatting about different aspects of my Old Testament adventure game project, Ebenezer. Here’s the first of them: “Christian video games without the boring morality”.
I’ve been planning making this for months, but this week I finally got around to making a better promotional video for my Old Testament adventure game project.
The aim is to raise awareness in the hope of finding some collaborators. It’s pretty hard finding the right people, since the intersection of […]
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