20 Days of Puzzles: A Review
After several years of thinking and talking about making a Bible-teaching computer game, this week I reached my first major milestone: a document describing the complete story and all of the puzzles. Here are a few statistics for you:
3 acts 26 pages 56 […]
What Adventure Game makers can learn from LucasArts’ classic Introduction
There’s no doubt in my mind that the greatest Point & Click adventure game of all time, leagues ahead of all competition, is Day of the Tentacle, by LucasArts. Released in June 1993, it was rated as the #1 Adventure Game of […]
It took me way longer than I had anticipated, but this afternoon I finished writing up everything I’ve already figured out in the 24 page document you see above. I do still have seven gaps where I don’t know exactly how the puzzle works, and I’d like to take a bit more […]
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