Now is a fantastic time to be developing a point & click adventure game. In case you’ve been hiding under a rock all week, this has been a HUGE week for Monkey Island fans across the globe: not only have LucasArts announced that they’re rereleasing a special edition of the original Secret of Monkey Island for the XBox 360, introducing a whole new generation of gamers both to the legendary franchise itself but also (hopefully) to the very concept of an adventure game; but even more than that, the incredibly talented guys and gals over at Telltale Games are releasing a brand spanking new episodic Monkey Island adventure in the form of Tales of The Monkey Island.

For years it looked like adventure gaming was relegated to a tiny niche dominated by aging geeks, wistfully remembering the glory days of a by-gone era. With these two new announcements this week, there is hope again that the games industry might be finally waking up to the massive potential the genre has to tell a compelling story with humour and style. They vindicate the very concept of a modern graphic adventure being financially viable, making this a fantastic time to be developing a point & click adventure game.

 

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