There was a very interesting article on Gamasutra today by Chuck Jordan, one of the writers for adventure game developers TellTale, titled “Closing the Loop – Fostering Communication in Single Player Games“. It’s essentially an overview of how to foster a gaming experience in which there’s a genuine dialogue going on between the […]
I found this entertaining little exploration of “Why Do Christian Games Suck?” on YouTube last night.
I particularly loved this line: the tendency of Christian games to ape the mainstream, replacing characters like Mario with figures from the Bible, has “always been a recipe for boring the player, distorting the scriptures and satisfying no-one.” […]
I’ve been thinking a bit recently about stories. People love stories, they love interesting characters, and they love drama, and these are all things that the Old Testament is chock full of – so surely, Bible-based Christian video games ought to be some of the best out there for drawing players in with engaging narratives. […]
The Old Testament is full of cracking yarns: wonderfully-told accounts of God’s many dealings with his people and how they respond. We read of many heroes of the faith who, by God’s power, conquered kingdoms, stopped the mouths of lions and quenched the power of fire. Perhaps none of these accounts is as well known […]
A Nation Under Siege
Around about 3,000 years ago, the people of Israel were a nation under siege. Oppressed by the Philistines in the West, threatened by the Ammonites in the East, Israel had no king and no hope for the future. They were governed by an ageing prophet by the name of Samuel, but […]
Why Old Testament Adventure Games?
A note of explanation: For the last five years I’ve been working on an Old Testament Adventure game, named Ebenezer: a point & click adventure game in the style of Monkey Island. This post is an attempt to explain some of the convictions and thinking that […]
From time to time I hear people asking “what exactly is a Christian computer game, anyway?” The logic goes like this: surely people are Christians – people who trust in the death of Jesus for the forgiveness of their sins. A computer game is… well… it just is. A computer game doesn’t trust in […]
Why Make Bible-teaching Computer Games? Intro: A Broken Union
When I was an undergrad, our Christian Union had a thing called a Doctrinal Basis: eleven core truths that we shared with one another – essentially a way of clarifying what we meant by the word “Christian”, so that we could get on with doing […]
What does the Bible have to say about Christian Computer Games? Intro: Getting the diagnosis right
When I first started programming on the BBC Micro, what got me hooked was my insatiable urge to create. I’ve always loved seeing my code come to life on screen, especially in games. Like many other Christian software […]
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