Currently viewing the tag: "ebenezer"
Here’s a little insight into the kind of hard work that goes into make an Old Testament adventure game like Ebenezer. Today’s challege: camera panning.
A typical environment might look like this (this is the first scene – Kish and Saul’s farm at Gibeah):
But this environment is much wider than the screen of […]
Over the last couple of months I’ve hired the fine folks from Timbuk2 Studios to do some environment concepts for Ebenezer, my Old Testament adventure game. I’m thrilled with the results, and hugely excited to finally be able to share a few of them with you all!
I’m just posting […]
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