Old Testament Adventures
Christian Video Games Done Right
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The Old Testament Adventures Creed

By andygeers On June 16, 2010 · 1 Comment

Why Old Testament Adventure Games?

A note of explanation: For the last five years I’ve been working on an Old Testament Adventure game, named Ebenezer: a point & click adventure game in the style of Monkey Island. This post is an attempt to explain some of the convictions and thinking that […]

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What is a “Christian” video game?

By andygeers On May 15, 2010 · Leave a Comment

From time to time I hear people asking “what exactly is a Christian computer game, anyway?” The logic goes like this: surely people are Christians – people who trust in the death of Jesus for the forgiveness of their sins. A computer game is… well… it just is. A computer game doesn’t trust in […]

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Old Testament Adventures Podcast #3

By andygeers On May 14, 2010 · Leave a Comment

This is the third episode of the Old Testament Adventures Podcast, discussing the development of my Old Testament adventure game, Ebenezer. It’s just under 45 minutes long.

Show Notes Scheduling The next goal for the project is to get some users to test it We discuss ways of avoiding the danger that […]

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Old Testament Adventures Podcast #2

By andygeers On April 30, 2010 · Leave a Comment

This is Episode 2 of our podcast where we talk about the development of Ebenezer, my Old Testament adventure game. You can leave comments using the Facebook widget at the bottom of the entry page for this blog post. Episode 1 can be found here.

The show is about 55 minutes […]

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Ebenezer Concept Artwork

By andygeers On April 21, 2010 · Leave a Comment

Over the last couple of months I’ve hired the fine folks from Timbuk2 Studios to do some environment concepts for Ebenezer, my Old Testament adventure game. I’m thrilled with the results, and hugely excited to finally be able to share a few of them with you all!

I’m just posting […]

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The God Game

By andygeers On April 8, 2010 · Leave a Comment

This week, Kotaku have been running a fascinating series of articles on religion in video games, a subject which is naturally close to my heart. I was particularly interested when the author expressed their sense of how unfulfilling it ultimately proved to “play God”, and how the genre of ‘the God-game’ (such as Populous […]

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Old Testament Adventures Podcast #1

By andygeers On March 19, 2010 · Leave a Comment

This is our inaugural Old Testament Adventures podcast, which I hope may become a semi-regular feature discussing the ups-and-downs of developing our Old Testament graphic adventure game, “Ebenezer“. We’ve none of us done this before, so it takes us a few minutes to warm up, but we tackle some really important and interesting issues […]

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Monkey Island 2: LeChuck’s Revenge

By andygeers On March 17, 2010 · Leave a Comment

What was so special about Monkey Island 2?

Well, if you haven’t heard the news already, LucasArts are releasing a special edition remastered version of Monkey Island 2: LeChuck’s Revenge. Originally released in 1991, it is regarded by many fans as the greatest of the Monkey Island games, and perhaps even one of the […]

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The Problem of Christian Video Games

By andygeers On March 5, 2010 · Leave a Comment

It’s pretty old, but I’ve just come across a fantastically well-written article on Christian Video games by Ryan Henson Creighton over at Untold Entertainment. Here’s a choice quote:

There are many great philosophical questions that come part and parcel with Christianity, chief among them being the problem of pain (how can […]

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Unity iPhone Capabilities

By andygeers On March 3, 2010 · Leave a Comment

Some Initial Impressions of Using Unity iPhone

For a while now I’ve wanted to develop a version of my Old Testament adventure game for the iPhone / iPod Touch using the Unity game engine. But it requires so much initial upfront investment that I’ve been endlessly putting off the decision, particularly since […]

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