Old Testament Adventures
Christian Video Games Done Right
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Animated Bible Stories

By andygeers On February 2, 2009 · Leave a Comment

I was chatting to my Mum recently about my Christian Point & Click adventure game idea, and her instant reaction was “I’ve heard all this before…” It turns out that the idea of using computer technology to share the Christian faith with kids runs in the family – my Dad devoted a lot of […]

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Designing a Christian Point & Click Adventure

By andygeers On January 26, 2009 · Leave a Comment

Regular readers will know that for the last few years I have been busy making a Christian point & click adventure game – a Bible-teaching game pitched at teenagers, born out of my evangelical convictions that it is through the word of God that God works […]

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Anatomy of a Classic – Grim Fandango

By andygeers On November 7, 2008 · Leave a Comment

Something amazing happened on Wednesday – the Day of the Dead. Tim Schafer, a senior member of adventure gaming’s Mount Rushmore, gave a very precious gift to the world by releasing the original puzzle design document for his epic game, Grim Fandango.

I’ll be honest with you: I was not a […]

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5 Reasons a Graphic Adventure Is a Great Way To Teach the Bible

By andygeers On August 9, 2008 · 1 Comment

In a previous article I discussed some of the difficulties in making a genuinely Christian computer game that was also fun to play, and showed how a Point & Click adventure game might offer a way forward. Here I’ll give you my top five reasons why I think it’s a fantastic genre […]

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Knowing Jesus Better Through Point & Click Adventure Games

By andygeers On March 5, 2008 · 1 Comment

So far in my Expository Coding series I’ve been explaining the convictions behind my project to write Bible-teaching computer games. In this article I’m going to begin to explore what such a game might look like in practice. The evidence would suggest that making a genuinely great game that is simultaneously a […]

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Expository Coding

By andygeers On January 31, 2008 · 1 Comment

Why Make Bible-teaching Computer Games? Intro: A Broken Union

When I was an undergrad, our Christian Union had a thing called a Doctrinal Basis: eleven core truths that we shared with one another – essentially a way of clarifying what we meant by the word “Christian”, so that we could get on with doing […]

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Preach it, Coder!

By andygeers On December 21, 2007 · Leave a Comment

What does the Bible have to say about Christian Computer Games? Intro: Getting the diagnosis right

When I first started programming on the BBC Micro, what got me hooked was my insatiable urge to create. I’ve always loved seeing my code come to life on screen, especially in games. Like many other Christian software […]

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